Happy Dwarf Team
Open-source tools and mods for Europa Universalis IV.
They work beside the game, not inside its files.
- Players
- Mod authors
- Plugin authors
Happy Dwarf Team
They work beside the game, not inside its files.
Anvil loads native plugins into the game; the plugins do what mods can’t.
2 plugins
Loads native plugins into Europa Universalis IV without changing eu4.exe, so Steam updates and file checks keep working.
Makes the game start faster, without changing game files or how it plays.
Lets scripts and agents control a running game: read its state, take screenshots, use keyboard and mouse.
Start your own Anvil plugin with build, CI checks and releases ready to go.
For people who make mods: see your interface as you write it, publish with one command.
2 projects
A VS Code extension that previews EU4 interface mods: edit a .gui or .gfx file and see the window as the game draws it.
Publish Paradox game mods to the Steam Workshop from GitHub Actions or your own PC, driven by the mod descriptor.
Interface mods for Anbennar, the fantasy total conversion of EU4. Anbennar is made by its own team; these mods need it installed.
2 projects
Anbennar loading screens that fit widescreen monitors.
A proper 2K interface for Anbennar. No longer maintained.
Happy Dwarf is a small volunteer team. We name our tools after the forge because we like work that is made slowly and meant to last, and because a dwarf without a hammer is just a short man with a beard.
eu4.exe, and Steam file checks keep working.Volunteer projects, answers can take a few days.